Technicolor Texturing Artist in Bangalore, India

Technicolor India is a multi-dimensional facility within a single location providing a cutting-edge confluence

between art, technology and entertainment. Operational in India since 2007, we are now a 2000+ strong

creative and technology services organization in Bangalore.

Technicolor India has three main business divisions – Animation & Gaming, Visual Effects for films and

advertisements (via our wholly owned subsidiary – Moving Picture Company) and Digital Platform Services

(includes Compression & Authoring for DVD, Blu-Ra􀇇 a􀅶d 3D, Digital 􀅵edia QC, Sou􀅶d Se􀆌􀇀i􀄐es et􀄐…)

Over the years we have grown tremendously- MPC has evolved from a few dozen people to 20 times the

strength over the past 3 years; Digital Platform Services has evolved from a Compression & Authoring hub to a

multi-disciplinary business unit; Animation& Gaming has gone from a single show environment to becoming

one of the world leaders in CG animation for TV, DTH and computer games.

• Create a variety of complex textures/shaders of Props, Sets

• Create textures that align with artistic design/style; interprets art reference/art direction.

• Report to the Lead on the status of assignment on daily basis.

• Must understand and follow the internal workflow/production pipeline.

• Regularly study and update ones skill set through self learning.

• To produce the expected quality and timely deliver of “complex textures/shaders of props, sets OR simple characters” in the most efficient manner.

• Can take creative decisions within the boundaries defined.

• Convey the important instructions relating to ones files which are necessary to the next dept on handling over the file. ( a foot note )

• Fine arts Background or Strong traditional art skills (Drawing or sculpting)

• Proficient in 3d software - Maya & 3DS Max

• Highly organized person, must be a team player and ability to work under tight deadlines

• Good communication skills in English ( both oral and written)

• Must have a positive “can do” attitude, and willingness to learn

• Attention to details and essentials

• Shaders and concepts.

• Good Aesthetic / Technical Knowledge

ID: 1216-4103